"We'll look at any platform that will support the games we're trying to make, but that's the key thing - the console has to support the game as it is designed," Pete Hines told ONM. "It's a pretty huge undertaking,"
Hines’ comments suggest that a Wii U Skyrim is not yet in development and gamers would be lucky to see in on Nintendo’s new console by the end of 2012. By that time, the game will be over a year old. Bethesda could include upcoming DLC as an added perk and possible include a timed exclusive content as well.
It has been awhile since a developer like Bethesda has mentioned a Nintendo console in its plans. Nintendo’s consoles have had trouble attracting games like Skyrim to its consoles the last few generations. If Bethesda decided to port Skyrim to Wii U, it could help pave the way for other studios to follow suit.