"With The Legend of Zelda: Skyward Sword, we had the Nunchuck and Wii Remote sort of stand in for the sword and shield that Link carried," said Aonuma to Nintendo Power. "But in a game for the Wii U, I can definitely see something like the controller itself becoming the different items that Link is using, allowing you to interact with the game world and with the game items in a very different way."
|Wii U's Zelda E3 2011 demo|
As with the DS and 3DS, Wii U’s touch screen controller seems like a perfect fit for item management in Zelda games. At-the-same-time, pointing the Wii remote at the screen to pick an item also seems intuitive.
Gamers will know on November 20 if one-to-one sword fighting in Legend of Zelda: Skyward Sword truly revolutionizes the series or merely feels like a gimmick. It’s not a great sign if Nintendo is already talking about removing it before the game even comes out. On-the-other-hand, if Skyward Sword does feature the franchises best gameplay, it will make for a confusing message when Nintendo wants to put its emphasis on Wii U’s new features.