Wednesday, August 31, 2011

No MotionPlus for Wii U’s Zelda

Zelda mastermind Eiji Aonuma revealed more details for the next Zelda on Wii U, including Nintendo’s decision to abandon Skyward Sword’s Wii remote MotionPlus gameplay.

Thursday, August 25, 2011

The future of single-player games: Part 2

Many in the game industry have been declaring the age of the unconnected single-player game is over; other say it’s exactly that unconnected part that makes a single-player game the experience that it is.

Tuesday, August 23, 2011

Sony, EA: Next gen consoles no time soon

The next generation of consoles might still be a few years off according to related comments by top Sony and EA execs. Until developers reach a technological and creative road block with current consoles, there is no need for another $400 console under their TVs.

Monday, August 22, 2011

The future of single-player games: Part 1

The traditional single-player only game experience that has defined videogames since their inception will not exist by the end of 2014. With social networking becoming more integrated in people’s lives, it will have a trickle-down effect and change what has defined a single player game for the last 30 years.

Thursday, August 18, 2011

No Wii U version planned for Zelda: Skyward Sword

Nintendo finally announced Zelda: Skyward Sword will be released this year for the Wii on Nov. 20 and Zelda overlord, Eiji Aonuma confirmed their won’t be a Wii U version.  

Tuesday, August 16, 2011

Patent reveals new Wii U controller features

A newly discovered patent for Nintendo’s Wii U controller shows two new features the company has yet to reveal.  There is no word yet if these features will make the final build.

Thursday, August 11, 2011

EA’s Moore: Wii U isn’t a “transitional’ console, uniqueness will win next gen race (again)

The Wii U is already beginning to be seen as a “transitional” console based on comments made by developers and even Shigeru Miyamoto himself. As more studios get their hands on Wii U dev kits and the new belief that consoles are reaching a graphical saturation point, that label is beginning to have less resonance. Unique console features will win the next gen race (again).

Wednesday, August 10, 2011

Nintendo worries 3DS misstep will affect Wii U launch

Nintendo’s ongoing trouble with its handheld system might spill over to its new home console when it launches next year, the company’s president fears. At Nintendo’s investor Q & A, he voiced concerns that gamers have lost some trust in the company and may take a wait-and-see approach before they purchase Wii’s successor.

Thursday, August 4, 2011

No Wii U release date, price till 2012 says Nintendo president

When Nintendo revealed their next console at E3 this year, they said the company was expecting to release Wii U in spring 2012. Gamers hoping for a more concrete date will have to wait till 2012 according to Nintendo’s president.

Wednesday, August 3, 2011

EA: Wii U can do "anything" PS3 & Xbox 360 can

Based on new dev kits EA has received from Nintendo, EA vice president claims Wii U can do "anything" that PS3 and Xbox 360 can do. He adds, their early research has made them “very happy” with the output of the kits and expects it to get better with more hands-on time.

Tuesday, August 2, 2011

Lower price expected for Nintendo’s Wii U, company’s future hinges on it

After a historic turbulent week for Nintendo, the video game industry is expecting the company to make a much more aggressive stance when pricing their next system than ever before.  Investors did not react kindly to Nintendo’s discouraging financial news, sending Nintendo shares down 12 percent.

Monday, August 1, 2011

"Too Many ideas" for Super Mario Wii U

Mario has always been the jack of all trades, but according to Super Mario 3D Land director, he has too many new trades for Mario in his next adventure on Wii U to fit in just one game. Yoshiaki Koizumi has been speedily brainstorming new ideas for everyone’s favorite plumber and has begun to narrow them down.