Monday, June 27, 2011

Wii U Wiki

Everything Wii U






The Wii U is Nintendo's sixth home console and the first Nintendo console to produce 1080p high-definition graphics, and features a new controller with an embedded touchscreen. The controller allows a player to continue a gaming session by displaying the game even when the television is off (see below). The system will be fully backwards compatible with Wii, and Wii U games can support compatibility with Wii peripherals, such as the Wii Remote and Wii Balance Board. However, it will not be backward compatible with Nintendo GameCube media. 

Expected Release Date: Second half of 2012

History:

Reports put the birth of the system in 2008, once Nintendo realized the limitations it was having with the Wii. Nintendo’s adoption of the “Blue Ocean strategy” put the company’s focus on creating a new market or at least, expanding a current neglected segment of the marketplace that wasn’t being catered to. Like with most things, you can’t have your cake and eat it to. The general public’s perception that the system primarily catered to the “casual” or “mainstream” gamer wasn’t unfounded. The majority of the games released for the Wii catered to different market than Nintendo’s usual bread and butter. Even though Nintendo released new iterations of their famed franchises on the Wii, the overall feeling of the system was that it was more for your mom and dad, than for a real gamer.

With the Wii U, Nintendo hopes to win back the diehards that left for the competition. Before Nintendo even released any info on their new system, word came out that their next system was going to focus on their disenchanted diehard fans. Famed game designer Shigeru Miyamoto has now admitted that the lack of HD and limited online network for the Wii hurt the company’s “core” market and contributed to the system being regarded in a separate class to its competitor’s systems. It was then decided that their next system was once again going to have to do something different.

With keeping with the Wii brand for their next system, Nintendo hopes to bring along their newfangled “casual” market while simultaneously catering to the “core” fans. Within Nintendo’s R & D, reports suggest that there has been much debate over the direction of their new system. After several restarts, the concept of the touchscreen embedded within the controller has been rumored to have been inspired by the blue light on the Wii that illuminates to indicate a new message. That idea then morphed into the idea of an easier, more direct way to get those messages to the player. In what must have inspired the company further, Apple’s runaway success with their iPad must have led Nintendo to expand on the touch screen controller concept. Not only would the screen convey messages, but the size of the screen was greatly expanded, a built-in accelerometer, gyroscope, speakers, front-facing camera, sensor strip, and microphone were added and it would also allow games to be played on the controller’s screen separately from the TV. This all wasn’t cost prohibited early on in the project’s development. Now after the Wii’s hugely profitable life, lower hardware and lcd screen costs and a softening perception of Nintendo’s usual low cost entry level price points (thanks to the $250 3DS), the time is right for another curveball from Nintendo.

Technical Specs:

Processors:

-CPU: IBM Power Architecture-based multi-core 45 nm microprocessor
-GPU: Custom-designed AMD Radeon HD

Storage:

-Internal flash memory, expandable via SD memory cards and usb hard disk drive
-Slot-loading optical disc drive compatible with 12 cm  “proprietary high-density optical discs” (25 GB capacity) and 12 cm Wii optical discs

Ports and peripheral capabilities:

-SD memory card slot (supports SDHC cards)
-USB 2.0 ports (2 front, 2 rear)
-Sensor Bar power port
-“AV Multi Out” port
-HDMI out port

Controller:

-Built-in accelerometer, gyroscope, speakers, front-facing camera, sensor strip, microphone and a 6.2 inch 16:9 resistive touchscreen
-Two Circle Pads and one Digital Pad
-Stylus
-Select, Start, Home and Power buttons
-A/B/X/Y face buttons, L/R bumper buttons and ZL/ZR trigger buttons
-Controller sync button

Video:

-1080p, 1080i, 720p, 480p or 480i, standard 4:3 and 16:9 anamorphic widescreen
-"AV Multi Out" port supporting composite video, YPBPR component video, S-Video (NTSC consoles only), RGB SCART (PAL consoles only) and D-Terminal (Japan only)
-HDMI out port

Audio:

-"AV Multi Out" port. Six-channel PCM linear output through HDMI

Confirmed Games in Development:

-Zelda HD
-LEGO City Stories
-Super Smash Bros U
-Pikmin 3
-Batman: Arkham Asylum
-Aliens: Colonial Marines
-Tekken U
-Assassin’s Creed
-Darksiders 2
-Ghost Recon Online
-Dirt
-Metro Last Light
-Ninja Gaiden 3: Razor’s Edge SE
-Madden 12 & 13
-Raving Rabbids
-New Ubisoft FPS IP
-New Ubisoft multi-sports family IP
-Wii U Play/Sports
-FIFA 13
-Battlefield 3

-Monolith Soft Untitled Game
-New Super Mario Bros Mii U
-Super Mario Wii U
-No More Heroes 3
-Skyrim
-Rage
-Marvel Pinball

Rumored Games:

-Half Life: Episode 3
-New Sonic
-Mass Effect 3
-Devil’s Third
-Bioshock
-Baten Kaitos 3
-Animal Crossing U
-Metroid U
-Guitar Hero
-Untitled Crytek game
-Untitled Tecmo Koei
-Dragon Quest X
-Call of Duty #


Our Predictions for Wii U's Launch Lineup: Read Full Story Here

1st Party:

Mario Kart (the “system seller”)
Pikmin 3
Wii U Sports/Resort/Play
Mario & Sonic at the 2012 London Olympic Games (published by Nintendo in Japan)


3rd Party:

LEGO City Stories
Batman Arkham City
Assassin’s Creed
Tom Clancy’s Ghost Recon Online
Darksiders 2
Dirt
Aliens: Colonial Marines
Metro: Last Light
Madden 13
Tekken
Ninja Gaiden 3: Razor’s Edge
Raving Rabbids
New Ubisoft Multi-Sport Family IP

FIFA 13

Possible 3rd Party Launch Games:

Call of Duty
Battlefield
New Sonic

Wii U in the News:


-Nintendo is late to the HD party

-
Nintendo to make amends with 3rd parties devs

-Nintendo pulled Wii U E3 demos last minute, showed 360/PS3 versions

-Nintendo's Wii U reveal led to “misunderstandings”

-Nintendo not aiming to best Xbox Live or PSN

-Gearbox founder calls Wii U a “Stop-Gap” console

-
Activision’s CEO says Nintendo is on the right path with Wii U

-
"Mario Wii U" in the works

-
Wii U: No Blu-ray support








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